Pitchuational Awareness™
Hitting Decision Engine 1.2 — INTENT TEST BUILD
Offline • Zone + WHAT • Timed decision • Coach review
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1.2 intent test:
Select a zone and a situational WHAT before COMMIT. The score locks before the untimed WHY. The coach reviews written reasoning at the end of the session.
1. Generate Scenario
PROCESSING TIME
0.0 sec
Press “Generate Random Scenario.”
Scenario Controls
2. Make Your Decision
Choose the breadth of your decision window. Your specific RED target remains hitter-owned.
What are you focused on doing?
Choose the action you intend to take in this situation.
The timer stops when you press COMMIT after both selections. Reflection is untimed.
3. PA Score
—
Your decision
—
PA decision
—
Decision Quality
—
Zone decision
—
WHAT decision
—
Your WHAT
—
PA WHAT
—
Processing time
—
Processing Efficiency
—
PA SCORE
—
4. Reflection — Untimed
Cognitive Loop
SEE
SCAN
FILTER
ANTICIPATE
DECIDE
COMMIT
EXECUTE
ADAPT
REVIEW
FILTER
— Sift through information, retaining the most important for decision-making.
Core principle: Outcome ≠ decision quality. Performance is what the athlete decides to do and why; outcome is performance interacting with uncontrollable factors.
Core principle: Outcome ≠ decision quality. Performance is what the athlete decides to do and why; outcome is performance interacting with uncontrollable factors.
Locked Hitting Principles
Urgency does not require impatience. RED = one pitch / one place and remains mentally engaged (“I’m hitting until I’m not”). RED defines location selectivity, not pitch type. YELLOW = selectively / patiently aggressive across the usable zone. GREEN = protect, extend, and force the pitcher/defense to earn the out. Information has value. Game structure—including home/away status—is information. The hitter owns the target area. Outcome does not determine decision quality.
Session Progress
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